SerV10    LevelSerializer+LevelData$Serialization.UnitySerializer+Nuller
   StoredItemsClassIdStoredObjectNamessetExtraDataChildIds
ComponentsGameObjectName
ParentNamecreateEmptyObject
rootObject\:    ORWorld  O   O $4aa11aac-7c97-4f43-82d0-fa12bcbd6bd5ZO8  8  SerV10    
EventStoreEventSH$Serialization.UnitySerializer+NullerEventTrapArrowEventTrapRatEventLootCivilianEventNPCTutoWorldMapEventFightWolvesEventLootBattleEventActionFightEventActionScrollRunAwayEventActionDiscretlyEventActionLeaveUnitGroupWolves	EventExitEventNatureGeneric4EventTrapPitEventTrapSnareEventLootNatureEventBlacksmithGenericEventBlacksmith1EventBlacksmith2(EventBlacksmith2+EventActionTradeSpecialEventMilitaryGeneric11EventTrapHarrowEventTrapRamEventLootMilitary   events
indexDebugeventIDactEnterdisplayLeaveskip
hasEntered	evtLinkedrequiredUnitrequireNameAddedisBattle
isGameplayitemRequireditemRequiredQt
elapseMinutestimeMultiplierneedVisited	checkItemactTraptrapunitTrappedemitterhasBeenTrappedactLootdropBoosterisDiscovered
txtLootCustomlooteventsInsidepercentTraptrapschooses
testCharactestmodifiedCharacmalustestSuccess
testFailedvalueshasTraplootDefaultitemIDscategoryneedItemqtMinqtMaxbonus
qtyMultiplierisGeneratedisChest
isChestOpeneditemsquantity
durabilitygroundPositioneffectscanHaveFightcanHaveQuesthasFightisGameplayInsideevtFight	skipIntronbEntry
difficultyactFighthasRush
canRunAway
hasRunAwayvisitedcurrentType
allTilesettilesetAvailable
battleType
dispatchTilesautoDispatch
nbDispatchoffsetXLabeloffsetYLabelreadOnly
randomSeedoptions
battleTilesetbattleUnitGroupbattleAmbush	actRewardnpcportraitambushrespondToKnockDooryouShallNotPassrespawnNightcanRushinitRushPositionrandomCrossroadspawnOnRoadisInBuildingbuildingchangePositionOnNewDayenemies
hasRunawayhasDiscretlycanFeedcanDiscretly	nbDaysSup
archetypesnbPointAddUnitnbPointLevelUnitnbDayMinnbDayMaxunitsArchetypeunitType
qtyUnitMin
qtyUnitMaxidTypelevelMultipliermapTypesnextMaptileset
blacksmithmerchantgold	minValue1	maxValue1	minValue2	maxValue2effectValueeffectValue2
_alreadyHealsgroundItems51    O  O    O'       O Y Y Y  O   5   	 N
 N N  O  
        ? Y Y[进入 O  O    O    O   N  O   5   	 N
 N N  O  
        ? Y Y[  O     N    O    O   5   	 N
 N N  O  
        ? Y Y[  O               O O    O     !    "    #    $ event_trap_dodged% event_trap_failed  O     !    "    #    $ event_trap_dodged% event_trap_failed     & O              ' N(  O) O   O   *     + N,     -     .     /   ?     0 N1 N2 N    3 O   O    4     5     6 O             7 O          O    4     5     6 O             7 O          O    4     5     6 O             7 O          O    4     5     6 O             7 O          O    4     5     6 O             7 O               8 N9 Y: N; N<  O  = N>     ?    @ OA NB YC N  S    5   	 N
 Y N  O  
        ? Y Y[战斗你的房子D YE    F NG O         H     O  `A  A     w   I O   O  `A  A         `YJ NK    L     M   @N NO  P O        Q    R  O  S N  O&T O
  S     O    O   5   	 N
 N N  O  
        ? Y Y[ U .   [ V portrait_jesterW     X Y    Y YZ Y[ N\ O             ] Y^ N_ N`  O  a N?     @ OA NB YC N  S    5   	 N
 Y N  O  
        ? Y Y[战斗小丑D NE    F YG O         H     O  PA  A     w    I O   O  `A  A         `YJ NK     L     M   @N NO F4 P O         Q     R  O  S N  O&T O  S        Ob  O  ?     ) O        0 N1 N2 N    3 O   O    4     5     6 O             7 O          O    4     5     6 O             7 O          O    4     5     6 O             7 O          O    4     5     6 O             7 O          O    4     5     6 O             7 O                 O   5   	 N
 N N  O  
        ? Y Y[ U    [ V  W     X Y   Y YZ Y[ N\ O             ] Y^ Y_ N`  O  a N?    @ OA NB YC N  S   5   	 N
 Y N  O  
        ? Y Y[战斗狼群D NE    F YG O         H     O  A  A     w   I O   O  A  A     O  A  A     O  A  A     O  A  A     O  A  A     O  A  A     O  A  A         `YJ NK    L     M   @N NO n P O   	 Sz  
 Oc N  S   5   	 N
 N Y O   4    5     6 O             7 O          
            ? Y Y[逃跑 Od N  S   5   	 N
 N Y O   4    5     6 O             7 O          
        ? Y N[分散注意 O  S   5   	 N
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            ? Y Y[离开    Q     R 
 Oe Nf Yg     h O   O?    i    j  Zbk    l    m O   On    o    p    q     r   ?     s O           O?    k    l    m O   On    o    p    q     r   ?     s O           O?    k    l    m O   On    o    p    q     r   ?     s O           O?    k    l    m O   On    o    p    q    r   ?     s O           O?    k    l     m O   On    o    p    q    r   ?     s O           O?     k    l    m O   On    o    p    q     r   ?     s O           O?     k    l    m O   On    o    p    q     r   ?     s O           O?     k    l    m O   On    o    p    q     r   ?     s O           O?     k    l    m O   On    o    p    q     r   ? On    o    p    q     r   ?     s O           O?     k    l    m O   On    o    p    q     r   ? On    o    p    q     r   ?     s O           O?     k    l    m O   On    o    p    q     r   ? On    o    p    q     r   ?     s O           O?     k    l    m O   On    o    p    q     r   ? On    o    p    q     r   ?     s O           O?     k    l    m O   On    o    p    q     r   ? On    o    p    q     r   ?     s O           O?     k 	   l 	   m O   On    o    p    q    r   ? On    o    p    q    r   ? On    o    p    q     r   ?     s O           O?     k 
   l 
   m O   On    o    p    q    r   ? On    o    p    q    r   ? On    o    p    q     r   ?     s O           O?     k    l    m O   On    o    p    q    r   ? On    o    p    q    r   ? On    o    p    q     r   ?     s O           O?     k    l     m O   On    o    p    q    r   ? On    o    p    q    r   ? On    o    p    q     r   ?     s O                 S N  Ot QuestFloorCampaignu    !前往伊赛尔公爵的土地？>     ?    @ OA NB YC N  SP   5   	 N
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        ? Y Y[战斗步数 2D NE    F NG O         H     O  A  A     w   I O   O  A  A         `YJ NK     L H:?M @N NO Q|] P O         Q     R  O  S N  O'  
    O Y N Y  O   5   	 N
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        ? Y Y[进入 O  O    O    O   N  O   5   	 N
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        ? Y Y[  O     N    O    O   5   	 N
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        ? Y Y[  O               O O    O     !    "    #    $ event_trap_dodged% event_trap_failed  O     !    "    #    $ event_trap_dodged% event_trap_failed     & O              ' N(  O) O   O   *     + N,     -     .     /   ? OG   *     + N,     -     .     /   ? O/   *     + N,     -     .     /   ?     0 Y1 N2 N    3 O         8 Y9 N: N; N<  O  = N>     ?    @ OA NB YC N  S   5   	 N
 Y N  O  
        ? Y Y[战斗洞穴D YE    F NG O         H     O  A  A     w   I O   O  A  A         `YJ NK    L     M   @N NO 3 P O        Q    R  O  S N  O'      O Y N Y  O   5   	 N
 N N  O  
        ? Y Y[进入 O  O    O    O   N  O   5   	 N
 N N  O  
        ? Y Y[  O     N    O    O   5   	 N
 N N  O  
        ? Y Y[  O    O(v  S)         O Y Y Y  O   5   	 N
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        ? Y Y[进入 O  O    O    O   N  O   5   	 N
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        ? Y Y[  O     N    O    O   5   	 N
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        ? Y Y[  O               O O         & O          ' N(  O  8 N9 Y: N; Y<  O  = N>     ?    @ OA NB YC N  S_   5   	 N
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        ? Y Y[战斗铁匠D NE    F NG O         H     O  ?  ?  ? w   I O         `YJ NK     L     M   @N NO j P O         Q     R  O  S N  O(v  S)         O Y Y Y  O   5   	 N
 N N  O  
        ? Y Y[进入 O  O    O    O   N  O   5   	 N
 N N  O  
        ? Y Y[  O     N    O    O   5   	 N
 N N  O  
        ? Y Y[  O               O O         & O          ' N(  O  8 N9 Y: N; N<  O  = N>     ?    @ OA NB YC N  S   5   	 N
 Y N  O  
        ? Y Y[战斗商人D NE    F NG O         H     O  ?  ?  ? w   I O         `YJ NK     L     M   @N NO 4 P O    Ow Ox O   4 '  5     6 O             7 O              3 O   OL   4    5     6 O             7 O   O/   y     z     {     |     }   @@~      O               OG   4    5     6 O             7 O   O   y     z     {     |     }   A~      O               OG   4    5     6 O             7 O   O   y     z     {     |     }   A~      O               OP   4    5     6 O             7 O   O
   y     z     {     |     }   @@~      O          OJ   y     z     {     |     }   ?~      O                      S   5   	 N
 N N  O  
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        ? Y Y[战斗铁匠D NE    F NG O         H     O  A  A     w   I O   O  A  A         `YJ NK    L     M   @N NO W P O         Q     R  O  S N  O'      O Y N Y  O   5   	 N
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        ? Y Y[战斗	瞭望塔D YE    F NG O         H     O  pA  A     w   I O   O  `A  A         `YJ NK    L     M   @N NO }RY P O        Q    R  O  S N      O         DYvYR$9fd89e34-19b0-4b99-8bf3-df0c3f6f4b45#
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