Invalid transition points
Popims Animator uses "transition points" to create animations. You are free to put these points where you want, but it might happen that one or several points are placed in such a way that the soft cannot compute the intermediate images. In that case, here are the possible symptoms: when playing the animation, it might go in one step from the first frame to the last one the "invalid transition point" warning id displayed a pink zone can appear on a part of the screen during the animation The solution can be deleting some points (the ones designated by the warning for example), or adding new ones, and you can try both. Popims Animator also provides a help which is to show the morph mesh . This can help you finding where to add a point (in a non hatched zone) of which points should be moved.
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